AI Insights · Timothy · July 2025
Top Dog Games in Turkey: Q2 2025 Performance
Explore the performance trends of the top 5 dog games on a unified platform in Turkey during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top dog-themed mobile games in Turkey displayed varied performance trends across downloads, revenue, and active users. Here's a closer look at how these apps fared on a unified platform.
My Talking Hank: Islands experienced fluctuations in its weekly downloads, starting the quarter strong with over 33K, then tapering to approximately 14K by the end of June. Revenue showed a downward trend initially, dropping from $316 to $30 in early May, before stabilizing around $50 in the final weeks. Active users saw a dip mid-quarter, but rebounded to nearly 150K by the end.
Talking Ben the Dog maintained a steady performance in terms of revenue, mostly hovering around $50 to $70. Download numbers started high at over 40K but decreased significantly to under 6K by late May. Active users showed resilience, maintaining a range from 40K to 77K.
My Puppy Daycare Salon had modest download figures, peaking at 11K in early April. Despite no significant revenue, active users remained steady, averaging around 85K throughout the quarter.
Hamster Jump: Cake Tower! saw a dramatic spike in downloads in early April, reaching 25K, but quickly dropped below 1K before recovering slightly. Revenue was minimal, mostly under $20 weekly. Active users grew from 25K to over 37K by the quarter's end.
Lastly, Capybara Simulator: My pets experienced stable download numbers, around 3K to 8K weekly. Revenue remained low, with a peak of $14. Active users were consistent, increasing from 19K to almost 20K.
These insights are derived from Sensor Tower's comprehensive data, offering a glimpse into the Turkish mobile gaming landscape for dog lovers in Q2 2025. For more detailed analysis, visit Sensor Tower's platform.